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public interface ExPropertyEditor
An extension interface for property editors that hides
all the necessary communication with the IDE. ExPropertyEditor
is able to accept an instance of PropertyEnv class - this
environment passes additional information to the editor.
The PropertyEnv
instance is typically used
to set the valid/invalid state of the property, and to
retrieve a reference to the Node.Property or PropertyDescriptor
for the property being edited.
Field Summary | |
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static String |
PROP_VALUE_VALID
If you want to enable/disable the OK button on the custom property editor panel you can fire a property change event with boolean value. |
static String |
PROPERTY_HELP_ID
If you want to add custom help ID on the custom property editor panel you can store its value in PROPERTY_HELP_ID property. |
Method Summary | |
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void |
attachEnv(PropertyEnv env)
This method is called by the IDE to pass the environment to the property editor. |
Methods inherited from interface java.beans.PropertyEditor |
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addPropertyChangeListener, getAsText, getCustomEditor, getJavaInitializationString, getTags, getValue, isPaintable, paintValue, removePropertyChangeListener, setAsText, setValue, supportsCustomEditor |
Field Detail |
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static final String PROP_VALUE_VALID
static final String PROPERTY_HELP_ID
Method Detail |
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void attachEnv(PropertyEnv env)
env.getFeatureDescriptor().getValue (String key)
to retrieve
any hints the Property object may supply regarding how the property
editor should behave (such as providing alternate text representations
of "true" and "false" for a Boolean property
editor).Property editors that support an invalid state (typically
used to disable the OK button in custom editor dialogs) should cache
the env object and update the env's state on calls to setValue()
.
Note: This method may be called more than once
during the lifetime of a property editor. In particular, custom
property editors which want to change the state of the OK button by
calling PropertyEnv.setState(PropertyEnv.STATE_VALID)
should not assume that the instance of PropertyEnv most recently
passed to attachEnv() on the underlying property editor is the same
instance that controls the dialog they are displayed in. Custom
editors which wish to control the state of the OK button should cache
the last-set PropertyEnv at the time they are instantiated.
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