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Uses of Class java.awt.dnd.DragGestureEvent (Java Platform SE 6) - JDK 5 Documentation v6.0, Java 2 SDK 英文文档


Java™ Platform
Standard Ed. 6

Uses of Class
java.awt.dnd.DragGestureEvent

Packages that use DragGestureEvent
java.awt Contains all of the classes for creating user interfaces and for painting graphics and images. 
java.awt.dnd Drag and Drop is a direct manipulation gesture found in many Graphical User Interface systems that provides a mechanism to transfer information between two entities logically associated with presentation elements in the GUI. 
 

Uses of DragGestureEvent in java.awt
 

Methods in java.awt with parameters of type DragGestureEvent
abstract  java.awt.dnd.peer.DragSourceContextPeer Toolkit.createDragSourceContextPeer(DragGestureEvent dge)
          Creates the peer for a DragSourceContext.
 

Uses of DragGestureEvent in java.awt.dnd
 

Methods in java.awt.dnd that return DragGestureEvent
 DragGestureEvent DragSourceContext.getTrigger()
          Returns the DragGestureEvent that initially triggered the drag.
 

Methods in java.awt.dnd with parameters of type DragGestureEvent
protected  DragSourceContext DragSource.createDragSourceContext(java.awt.dnd.peer.DragSourceContextPeer dscp, DragGestureEvent dgl, Cursor dragCursor, Image dragImage, Point imageOffset, Transferable t, DragSourceListener dsl)
          Creates the DragSourceContext to handle this drag.
 void DragGestureListener.dragGestureRecognized(DragGestureEvent dge)
          A DragGestureRecognizer has detected a platform-dependent drag initiating gesture and is notifying this listener in order for it to initiate the action for the user.
 void DragSource.startDrag(DragGestureEvent trigger, Cursor dragCursor, Image dragImage, Point dragOffset, Transferable transferable, DragSourceListener dsl)
          Start a drag, given the DragGestureEvent that initiated the drag, the initial Cursor to use, the Image to drag, the offset of the Image origin from the hotspot of the Cursor at the instant of the trigger, the subject data of the drag, and the DragSourceListener.
 void DragSource.startDrag(DragGestureEvent trigger, Cursor dragCursor, Image dragImage, Point imageOffset, Transferable transferable, DragSourceListener dsl, FlavorMap flavorMap)
          Start a drag, given the DragGestureEvent that initiated the drag, the initial Cursor to use, the Image to drag, the offset of the Image origin from the hotspot of the Cursor at the instant of the trigger, the Transferable subject data of the drag, the DragSourceListener, and the FlavorMap.
 void DragSource.startDrag(DragGestureEvent trigger, Cursor dragCursor, Transferable transferable, DragSourceListener dsl)
          Start a drag, given the DragGestureEvent that initiated the drag, the initial Cursor to use, the Transferable subject data of the drag, and the DragSourceListener.
 void DragSource.startDrag(DragGestureEvent trigger, Cursor dragCursor, Transferable transferable, DragSourceListener dsl, FlavorMap flavorMap)
          Start a drag, given the DragGestureEvent that initiated the drag, the initial Cursor to use, the Transferable subject data of the drag, the DragSourceListener, and the FlavorMap.
 

Constructors in java.awt.dnd with parameters of type DragGestureEvent
DragSourceContext(java.awt.dnd.peer.DragSourceContextPeer dscp, DragGestureEvent trigger, Cursor dragCursor, Image dragImage, Point offset, Transferable t, DragSourceListener dsl)
          Called from DragSource, this constructor creates a new DragSourceContext given the DragSourceContextPeer for this Drag, the DragGestureEvent that triggered the Drag, the initial Cursor to use for the Drag, an (optional) Image to display while the Drag is taking place, the offset of the Image origin from the hotspot at the instant of the triggering event, the Transferable subject data, and the DragSourceListener to use during the Drag and Drop operation.
 


Java™ Platform
Standard Ed. 6

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For further API reference and developer documentation, see Java SE Developer Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.

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