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BasicTreeUI (Java 2 Platform SE v1.4.1) - JDK 5 Documentation v1.4.1, Java 2 SDK 英文文档

JavaTM 2 Platform
Std. Ed. v1.4.1

javax.swing.plaf.basic
Class BasicTreeUI

java.lang.Object
  |
  +--javax.swing.plaf.ComponentUI
        |
        +--javax.swing.plaf.TreeUI
              |
              +--javax.swing.plaf.basic.BasicTreeUI
Direct Known Subclasses:
MetalTreeUI

public class BasicTreeUI
extends TreeUI

The basic L&F for a hierarchical data structure.


Nested Class Summary
 class BasicTreeUI.CellEditorHandler
          Listener responsible for getting cell editing events and updating the tree accordingly.
 class BasicTreeUI.ComponentHandler
          Updates the preferred size when scrolling (if necessary).
 class BasicTreeUI.FocusHandler
          Repaints the lead selection row when focus is lost/gained.
 class BasicTreeUI.KeyHandler
          This is used to get mutliple key down events to appropriately generate events.
 class BasicTreeUI.MouseHandler
          TreeMouseListener is responsible for updating the selection based on mouse events.
 class BasicTreeUI.MouseInputHandler
          MouseInputHandler handles passing all mouse events, including mouse motion events, until the mouse is released to the destination it is constructed with.
 class BasicTreeUI.NodeDimensionsHandler
          Class responsible for getting size of node, method is forwarded to BasicTreeUI method.
 class BasicTreeUI.PropertyChangeHandler
          PropertyChangeListener for the tree.
 class BasicTreeUI.SelectionModelPropertyChangeHandler
          Listener on the TreeSelectionModel, resets the row selection if any of the properties of the model change.
 class BasicTreeUI.TreeCancelEditingAction
          ActionListener that invokes cancelEditing when action performed.
 class BasicTreeUI.TreeExpansionHandler
          Updates the TreeState in response to nodes expanding/collapsing.
 class BasicTreeUI.TreeHomeAction
          TreeHomeAction is used to handle end/home actions.
 class BasicTreeUI.TreeIncrementAction
          TreeIncrementAction is used to handle up/down actions.
 class BasicTreeUI.TreeModelHandler
          Forwards all TreeModel events to the TreeState.
 class BasicTreeUI.TreePageAction
          TreePageAction handles page up and page down events.
 class BasicTreeUI.TreeSelectionHandler
          Listens for changes in the selection model and updates the display accordingly.
 class BasicTreeUI.TreeToggleAction
          For the first selected row expandedness will be toggled.
 class BasicTreeUI.TreeTraverseAction
          TreeTraverseAction is the action used for left/right keys.
 
Field Summary
protected  TreeCellEditor cellEditor
          Editor for the tree.
protected  Icon collapsedIcon
           
protected  boolean createdCellEditor
          Set to true if editor that is currently in the tree was created by this instance.
protected  boolean createdRenderer
          Set to true if the renderer that is currently in the tree was created by this instance.
protected  TreeCellRenderer currentCellRenderer
          Renderer that is being used to do the actual cell drawing.
protected  int depthOffset
          How much the depth should be offset to properly calculate x locations.
protected  Hashtable drawingCache
          Used for minimizing the drawing of vertical lines.
protected  Component editingComponent
          When editing, this will be the Component that is doing the actual editing.
protected  TreePath editingPath
          Path that is being edited.
protected  int editingRow
          Row that is being edited.
protected  boolean editorHasDifferentSize
          Set to true if the editor has a different size than the renderer.
protected  Icon expandedIcon
           
protected  boolean largeModel
          True if doing optimizations for a largeModel.
protected  int lastSelectedRow
          Index of the row that was last selected.
protected  int leftChildIndent
          Distance between left margin and where vertical dashes will be drawn.
protected  AbstractLayoutCache.NodeDimensions nodeDimensions
          Reponsible for telling the TreeState the size needed for a node.
protected  Dimension preferredMinSize
          Minimum preferred size.
protected  Dimension preferredSize
          Size needed to completely display all the nodes.
protected  CellRendererPane rendererPane
          Used to paint the TreeCellRenderer.
protected  int rightChildIndent
          Distance to add to leftChildIndent to determine where cell contents will be drawn.
protected  boolean stopEditingInCompleteEditing
          Set to false when editing and shouldSelectCell() returns true meaning the node should be selected before editing, used in completeEditing.
protected  int totalChildIndent
          Total distance that will be indented.
protected  JTree tree
          Component that we're going to be drawing into.
protected  TreeModel treeModel
          Used to determine what to display.
protected  TreeSelectionModel treeSelectionModel
          Model maintaing the selection.
protected  AbstractLayoutCache treeState
          Object responsible for handling sizing and expanded issues.
protected  boolean validCachedPreferredSize
          Is the preferredSize valid?
 
Constructor Summary
BasicTreeUI()
           
 
Method Summary
 void cancelEditing(JTree tree)
          Cancels the current editing session.
protected  void checkForClickInExpandControl(TreePath path, int mouseX, int mouseY)
          If the mouseX and mouseY are in the expand/collapse region of the row, this will toggle the row.
protected  void completeEditing()
          Messages to stop the editing session.
protected  void completeEditing(boolean messageStop, boolean messageCancel, boolean messageTree)
          Stops the editing session.
protected  void completeUIInstall()
          Invoked from installUI after all the defaults/listeners have been installed.
protected  void completeUIUninstall()
           
protected  void configureLayoutCache()
          Resets the TreeState instance based on the tree we're providing the look and feel for.
protected  CellEditorListener createCellEditorListener()
          Creates a listener to handle events from the current editor.
protected  CellRendererPane createCellRendererPane()
          Returns the renderer pane that renderer components are placed in.
protected  ComponentListener createComponentListener()
          Creates and returns a new ComponentHandler.
protected  TreeCellEditor createDefaultCellEditor()
          Creates a default cell editor.
protected  TreeCellRenderer createDefaultCellRenderer()
          Returns the default cell renderer that is used to do the stamping of each node.
protected  FocusListener createFocusListener()
          Creates a listener that is responsible for updating the display when focus is lost/gained.
protected  KeyListener createKeyListener()
          Creates the listener reponsible for getting key events from the tree.
protected  AbstractLayoutCache createLayoutCache()
          Creates the object responsible for managing what is expanded, as well as the size of nodes.
protected  MouseListener createMouseListener()
          Creates the listener responsible for updating the selection based on mouse events.
protected  AbstractLayoutCache.NodeDimensions createNodeDimensions()
          Creates an instance of NodeDimensions that is able to determine the size of a given node in the tree.
protected  PropertyChangeListener createPropertyChangeListener()
          Creates a listener that is responsible that updates the UI based on how the tree changes.
protected  PropertyChangeListener createSelectionModelPropertyChangeListener()
          Creates the listener responsible for getting property change events from the selection model.
protected  TreeExpansionListener createTreeExpansionListener()
          Creates and returns the object responsible for updating the treestate when nodes expanded state changes.
protected  TreeModelListener createTreeModelListener()
          Returns a listener that can update the tree when the model changes.
protected  TreeSelectionListener createTreeSelectionListener()
          Creates the listener that updates the display based on selection change methods.
static ComponentUI createUI(JComponent x)
          Returns an instance of the UI delegate for the specified component.
protected  void drawCentered(Component c, Graphics graphics, Icon icon, int x, int y)
           
protected  void drawDashedHorizontalLine(Graphics g, int y, int x1, int x2)
           
protected  void drawDashedVerticalLine(Graphics g, int x, int y1, int y2)
           
protected  void ensureRowsAreVisible(int beginRow, int endRow)
          Ensures that the rows identified by beginRow through endRow are visible.
protected  TreeCellEditor getCellEditor()
           
protected  TreeCellRenderer getCellRenderer()
          Return currentCellRenderer, which will either be the trees renderer, or defaultCellRenderer, which ever wasn't null.
 TreePath getClosestPathForLocation(JTree tree, int x, int y)
          Returns the path to the node that is closest to x,y.
 Icon getCollapsedIcon()
           
 TreePath getEditingPath(JTree tree)
          Returns the path to the element that is being edited.
 Icon getExpandedIcon()
           
protected  Color getHashColor()
           
protected  int getHorizontalLegBuffer()
          The horizontal element of legs between nodes starts at the right of the left-hand side of the child node by default.
protected  TreePath getLastChildPath(TreePath parent)
          Returns a path to the last child of parent.
 int getLeftChildIndent()
           
 Dimension getMaximumSize(JComponent c)
          Returns the maximum size for this component, which will be the preferred size if the instance is currently in a JTree, or 0, 0.
 Dimension getMinimumSize(JComponent c)
          Returns the minimum size for this component.
protected  TreeModel getModel()
           
 Rectangle getPathBounds(JTree tree, TreePath path)
          Returns the Rectangle enclosing the label portion that the last item in path will be drawn into.
 TreePath getPathForRow(JTree tree, int row)
          Returns the path for passed in row.
 Dimension getPreferredMinSize()
          Returns the minimum preferred size.
 Dimension getPreferredSize(JComponent c)
          Returns the preferred size to properly display the tree, this is a cover method for getPreferredSize(c, false).
 Dimension getPreferredSize(JComponent c, boolean checkConsistancy)
          Returns the preferred size to represent the tree in c.
 int getRightChildIndent()
           
 int getRowCount(JTree tree)
          Returns the number of rows that are being displayed.
 int getRowForPath(JTree tree, TreePath path)
          Returns the row that the last item identified in path is visible at.
protected  int getRowHeight()
           
protected  TreeSelectionModel getSelectionModel()
           
protected  boolean getShowsRootHandles()
           
protected  int getVerticalLegBuffer()
          The vertical element of legs between nodes starts at the bottom of the parent node by default.
protected  void handleExpandControlClick(TreePath path, int mouseX, int mouseY)
          Messaged when the user clicks the particular row, this invokes toggleExpandState.
protected  void installComponents()
          Intalls the subcomponents of the tree, which is the renderer pane.
protected  void installDefaults()
           
protected  void installKeyboardActions()
           
protected  void installListeners()
           
 void installUI(JComponent c)
          Configures the specified component appropriate for the look and feel.
protected  boolean isEditable()
           
 boolean isEditing(JTree tree)
          Returns true if the tree is being edited.
protected  boolean isLargeModel()
           
protected  boolean isLeaf(int row)
           
protected  boolean isLocationInExpandControl(TreePath path, int mouseX, int mouseY)
          Returns true if mouseX and mouseY fall in the area of row that is used to expand/collapse the node and the node at row does not represent a leaf.
protected  boolean isMultiSelectEvent(MouseEvent event)
          Returning true signifies a mouse event on the node should select from the anchor point.
protected  boolean isRootVisible()
           
protected  boolean isToggleEvent(MouseEvent event)
          Returning true indicates the row under the mouse should be toggled based on the event.
protected  boolean isToggleSelectionEvent(MouseEvent event)
          Returning true signifies a mouse event on the node should toggle the selection of only the row under mouse.
 void paint(Graphics g, JComponent c)
          Paints the specified component appropriate for the look and feel.
protected  void paintExpandControl(Graphics g, Rectangle clipBounds, Insets insets, Rectangle bounds, TreePath path, int row, boolean isExpanded, boolean hasBeenExpanded, boolean isLeaf)
          Paints the expand (toggle) part of a row.
protected  void paintHorizontalLine(Graphics g, JComponent c, int y, int left, int right)
          Paints a horizontal line.
protected  void paintHorizontalPartOfLeg(Graphics g, Rectangle clipBounds, Insets insets, Rectangle bounds, TreePath path, int row, boolean isExpanded, boolean hasBeenExpanded, boolean isLeaf)
          Paints the horizontal part of the leg.
protected  void paintRow(Graphics g, Rectangle clipBounds, Insets insets, Rectangle bounds, TreePath path, int row, boolean isExpanded, boolean hasBeenExpanded, boolean isLeaf)
          Paints the renderer part of a row.
protected  void paintVerticalLine(Graphics g, JComponent c, int x, int top, int bottom)
          Paints a vertical line.
protected  void paintVerticalPartOfLeg(Graphics g, Rectangle clipBounds, Insets insets, TreePath path)
          Paints the vertical part of the leg.
protected  void pathWasCollapsed(TreePath path)
          Messaged from the VisibleTreeNode after it has collapsed.
protected  void pathWasExpanded(TreePath path)
          Messaged from the VisibleTreeNode after it has been expanded.
protected  void prepareForUIInstall()
          Invoked after the tree instance variable has been set, but before any defaults/listeners have been installed.
protected  void prepareForUIUninstall()
           
protected  void selectPathForEvent(TreePath path, MouseEvent event)
          Messaged to update the selection based on a MouseEvent over a particular row.
protected  void setCellEditor(TreeCellEditor editor)
          Sets the cell editor.
protected  void setCellRenderer(TreeCellRenderer tcr)
          Sets the TreeCellRenderer to tcr.
 void setCollapsedIcon(Icon newG)
           
protected  void setEditable(boolean newValue)
          Configures the receiver to allow, or not allow, editing.
 void setExpandedIcon(Icon newG)
           
protected  void setHashColor(Color color)
           
protected  void setLargeModel(boolean largeModel)
          Updates the componentListener, if necessary.
 void setLeftChildIndent(int newAmount)
           
protected  void setModel(TreeModel model)
          Sets the TreeModel.
 void setPreferredMinSize(Dimension newSize)
          Sets the preferred minimum size.
 void setRightChildIndent(int newAmount)
           
protected  void setRootVisible(boolean newValue)
          Sets the root to being visible.
protected  void setRowHeight(int rowHeight)
          Sets the row height, this is forwarded to the treeState.
protected  void setSelectionModel(TreeSelectionModel newLSM)
          Resets the selection model.
protected  void setShowsRootHandles(boolean newValue)
          Determines whether the node handles are to be displayed.
protected  boolean shouldPaintExpandControl(TreePath path, int row, boolean isExpanded, boolean hasBeenExpanded, boolean isLeaf)
          Returns true if the expand (toggle) control should be drawn for the specified row.
protected  boolean startEditing(TreePath path, MouseEvent event)
          Will start editing for node if there is a cellEditor and shouldSelectCell returns true.
 void startEditingAtPath(JTree tree, TreePath path)
          Selects the last item in path and tries to edit it.
 boolean stopEditing(JTree tree)
          Stops the current editing session.
protected  void toggleExpandState(TreePath path)
          Expands path if it is not expanded, or collapses row if it is expanded.
protected  void uninstallComponents()
          Uninstalls the renderer pane.
protected  void uninstallDefaults()
           
protected  void uninstallKeyboardActions()
           
protected  void uninstallListeners()
           
 void uninstallUI(JComponent c)
          Reverses configuration which was done on the specified component during installUI.
protected  void updateCachedPreferredSize()
          Updates the preferredSize instance variable, which is returned from getPreferredSize().
protected  void updateCellEditor()
          Updates the cellEditor based on the editability of the JTree that we're contained in.
protected  void updateDepthOffset()
          Updates how much each depth should be offset by.
protected  void updateExpandedDescendants(TreePath path)
          Updates the expanded state of all the descendants of path by getting the expanded descendants from the tree and forwarding to the tree state.
protected  void updateLayoutCacheExpandedNodes()
          Makes all the nodes that are expanded in JTree expanded in LayoutCache.
protected  void updateRenderer()
          Messaged from the tree we're in when the renderer has changed.
protected  void updateSize()
          Marks the cached size as being invalid, and messages the tree with treeDidChange.
 
Methods inherited from class javax.swing.plaf.ComponentUI
contains, getAccessibleChild, getAccessibleChildrenCount, update
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

collapsedIcon

protected transient Icon collapsedIcon

expandedIcon

protected transient Icon expandedIcon

leftChildIndent

protected int leftChildIndent
Distance between left margin and where vertical dashes will be drawn.


rightChildIndent

protected int rightChildIndent
Distance to add to leftChildIndent to determine where cell contents will be drawn.


totalChildIndent

protected int totalChildIndent
Total distance that will be indented. The sum of leftChildIndent and rightChildIndent.


preferredMinSize

protected Dimension preferredMinSize
Minimum preferred size.


lastSelectedRow

protected int lastSelectedRow
Index of the row that was last selected.


tree

protected JTree tree
Component that we're going to be drawing into.


currentCellRenderer

protected transient TreeCellRenderer currentCellRenderer
Renderer that is being used to do the actual cell drawing.


createdRenderer

protected boolean createdRenderer
Set to true if the renderer that is currently in the tree was created by this instance.


cellEditor

protected transient TreeCellEditor cellEditor
Editor for the tree.


createdCellEditor

protected boolean createdCellEditor
Set to true if editor that is currently in the tree was created by this instance.


stopEditingInCompleteEditing

protected boolean stopEditingInCompleteEditing
Set to false when editing and shouldSelectCell() returns true meaning the node should be selected before editing, used in completeEditing.


rendererPane

protected CellRendererPane rendererPane
Used to paint the TreeCellRenderer.


preferredSize

protected Dimension preferredSize
Size needed to completely display all the nodes.


validCachedPreferredSize

protected boolean validCachedPreferredSize
Is the preferredSize valid?


treeState

protected AbstractLayoutCache treeState
Object responsible for handling sizing and expanded issues.


drawingCache

protected Hashtable drawingCache
Used for minimizing the drawing of vertical lines.


largeModel

protected boolean largeModel
True if doing optimizations for a largeModel. Subclasses that don't support this may wish to override createLayoutCache to not return a FixedHeightLayoutCache instance.


nodeDimensions

protected AbstractLayoutCache.NodeDimensions nodeDimensions
Reponsible for telling the TreeState the size needed for a node.


treeModel

protected TreeModel treeModel
Used to determine what to display.


treeSelectionModel

protected TreeSelectionModel treeSelectionModel
Model maintaing the selection.


depthOffset

protected int depthOffset
How much the depth should be offset to properly calculate x locations. This is based on whether or not the root is visible, and if the root handles are visible.


editingComponent

protected Component editingComponent
When editing, this will be the Component that is doing the actual editing.


editingPath

protected TreePath editingPath
Path that is being edited.


editingRow

protected int editingRow
Row that is being edited. Should only be referenced if editingComponent is not null.


editorHasDifferentSize

protected boolean editorHasDifferentSize
Set to true if the editor has a different size than the renderer.

Constructor Detail

BasicTreeUI

public BasicTreeUI()
Method Detail

createUI

public static ComponentUI createUI(JComponent x)
Description copied from class: ComponentUI
Returns an instance of the UI delegate for the specified component. Each subclass must provide its own static createUI method that returns an instance of that UI delegate subclass. If the UI delegate subclass is stateless, it may return an instance that is shared by multiple components. If the UI delegate is stateful, then it should return a new instance per component. The default implementation of this method throws an error, as it should never be invoked.


getHashColor

protected Color getHashColor()

setHashColor

protected void setHashColor(Color color)

setLeftChildIndent

public void setLeftChildIndent(int newAmount)

getLeftChildIndent

public int getLeftChildIndent()

setRightChildIndent

public void setRightChildIndent(int newAmount)

getRightChildIndent

public int getRightChildIndent()

setExpandedIcon

public void setExpandedIcon(Icon newG)

getExpandedIcon

public Icon getExpandedIcon()

setCollapsedIcon

public void setCollapsedIcon(Icon newG)

getCollapsedIcon

public Icon getCollapsedIcon()

setLargeModel

protected void setLargeModel(boolean largeModel)
Updates the componentListener, if necessary.


isLargeModel

protected boolean isLargeModel()

setRowHeight

protected void setRowHeight(int rowHeight)
Sets the row height, this is forwarded to the treeState.


getRowHeight

protected int getRowHeight()

setCellRenderer

protected void setCellRenderer(TreeCellRenderer tcr)
Sets the TreeCellRenderer to tcr. This invokes updateRenderer.


getCellRenderer

protected TreeCellRenderer getCellRenderer()
Return currentCellRenderer, which will either be the trees renderer, or defaultCellRenderer, which ever wasn't null.


setModel

protected void setModel(TreeModel model)
Sets the TreeModel.


getModel

protected TreeModel getModel()

setRootVisible

protected void setRootVisible(boolean newValue)
Sets the root to being visible.


isRootVisible

protected boolean isRootVisible()

setShowsRootHandles

protected void setShowsRootHandles(boolean newValue)
Determines whether the node handles are to be displayed.


getShowsRootHandles

protected boolean getShowsRootHandles()

setCellEditor

protected void setCellEditor(TreeCellEditor editor)
Sets the cell editor.


getCellEditor

protected TreeCellEditor getCellEditor()

setEditable

protected void setEditable(boolean newValue)
Configures the receiver to allow, or not allow, editing.


isEditable

protected boolean isEditable()

setSelectionModel

protected void setSelectionModel(TreeSelectionModel newLSM)
Resets the selection model. The appropriate listener are installed on the model.


getSelectionModel

protected TreeSelectionModel getSelectionModel()

getPathBounds

public Rectangle getPathBounds(JTree tree,
                               TreePath path)
Returns the Rectangle enclosing the label portion that the last item in path will be drawn into. Will return null if any component in path is currently valid.

Specified by:
getPathBounds in class TreeUI

getPathForRow

public TreePath getPathForRow(JTree tree,
                              int row)
Returns the path for passed in row. If row is not visible null is returned.

Specified by:
getPathForRow in class TreeUI

getRowForPath

public int getRowForPath(JTree tree,
                         TreePath path)
Returns the row that the last item identified in path is visible at. Will return -1 if any of the elements in path are not currently visible.

Specified by:
getRowForPath in class TreeUI

getRowCount

public int getRowCount(JTree tree)
Returns the number of rows that are being displayed.

Specified by:
getRowCount in class TreeUI

getClosestPathForLocation

public TreePath getClosestPathForLocation(JTree tree,
                                          int x,
                                          int y)
Returns the path to the node that is closest to x,y. If there is nothing currently visible this will return null, otherwise it'll always return a valid path. If you need to test if the returned object is exactly at x, y you should get the bounds for the returned path and test x, y against that.

Specified by:
getClosestPathForLocation in class TreeUI

isEditing

public boolean isEditing(JTree tree)
Returns true if the tree is being edited. The item that is being edited can be returned by getEditingPath().

Specified by:
isEditing in class TreeUI

stopEditing

public boolean stopEditing(JTree tree)
Stops the current editing session. This has no effect if the tree isn't being edited. Returns true if the editor allows the editing session to stop.

Specified by:
stopEditing in class TreeUI

cancelEditing

public void cancelEditing(JTree tree)
Cancels the current editing session.

Specified by:
cancelEditing in class TreeUI

startEditingAtPath

public void startEditingAtPath(JTree tree,
                               TreePath path)
Selects the last item in path and tries to edit it. Editing will fail if the CellEditor won't allow it for the selected item.

Specified by:
startEditingAtPath in class TreeUI

getEditingPath

public TreePath getEditingPath(JTree tree)
Returns the path to the element that is being edited.

Specified by:
getEditingPath in class TreeUI

installUI

public void installUI(JComponent c)
Description copied from class: ComponentUI
Configures the specified component appropriate for the look and feel. This method is invoked when the ComponentUI instance is being installed as the UI delegate on the specified component. This method should completely configure the component for the look and feel, including the following:
  1. Install any default property values for color, fonts, borders, icons, opacity, etc. on the component. Whenever possible, property values initialized by the client program should not be overridden.
  2. Install a LayoutManager on the component if necessary.
  3. Create/add any required sub-components to the component.
  4. Create/install event listeners on the component.
  5. Create/install a PropertyChangeListener on the component in order to detect and respond to component property changes appropriately.
  6. Install keyboard UI (mnemonics, traversal, etc.) on the component.
  7. Initialize any appropriate instance data.

Overrides:
installUI in class ComponentUI
Parameters:
c - the component where this UI delegate is being installed
See Also:
ComponentUI.uninstallUI(javax.swing.JComponent), JComponent.setUI(javax.swing.plaf.ComponentUI), JComponent.updateUI()

prepareForUIInstall

protected void prepareForUIInstall()
Invoked after the tree instance variable has been set, but before any defaults/listeners have been installed.


completeUIInstall

protected void completeUIInstall()
Invoked from installUI after all the defaults/listeners have been installed.


installDefaults

protected void installDefaults()

installListeners

protected void installListeners()

installKeyboardActions

protected void installKeyboardActions()

installComponents

protected void installComponents()
Intalls the subcomponents of the tree, which is the renderer pane.


createNodeDimensions

protected AbstractLayoutCache.NodeDimensions createNodeDimensions()
Creates an instance of NodeDimensions that is able to determine the size of a given node in the tree.


createPropertyChangeListener

protected PropertyChangeListener createPropertyChangeListener()
Creates a listener that is responsible that updates the UI based on how the tree changes.


createMouseListener

protected MouseListener createMouseListener()
Creates the listener responsible for updating the selection based on mouse events.


createFocusListener

protected FocusListener createFocusListener()
Creates a listener that is responsible for updating the display when focus is lost/gained.


createKeyListener

protected KeyListener createKeyListener()
Creates the listener reponsible for getting key events from the tree.


createSelectionModelPropertyChangeListener

protected PropertyChangeListener createSelectionModelPropertyChangeListener()
Creates the listener responsible for getting property change events from the selection model.


createTreeSelectionListener

protected TreeSelectionListener createTreeSelectionListener()
Creates the listener that updates the display based on selection change methods.


createCellEditorListener

protected CellEditorListener createCellEditorListener()
Creates a listener to handle events from the current editor.


createComponentListener

protected ComponentListener createComponentListener()
Creates and returns a new ComponentHandler. This is used for the large model to mark the validCachedPreferredSize as invalid when the component moves.


createTreeExpansionListener

protected TreeExpansionListener createTreeExpansionListener()
Creates and returns the object responsible for updating the treestate when nodes expanded state changes.


createLayoutCache

protected AbstractLayoutCache createLayoutCache()
Creates the object responsible for managing what is expanded, as well as the size of nodes.


createCellRendererPane

protected CellRendererPane createCellRendererPane()
Returns the renderer pane that renderer components are placed in.


createDefaultCellEditor

protected TreeCellEditor createDefaultCellEditor()
Creates a default cell editor.


createDefaultCellRenderer

protected TreeCellRenderer createDefaultCellRenderer()
Returns the default cell renderer that is used to do the stamping of each node.


createTreeModelListener

protected TreeModelListener createTreeModelListener()
Returns a listener that can update the tree when the model changes.


uninstallUI

public void uninstallUI(JComponent c)
Description copied from class: ComponentUI
Reverses configuration which was done on the specified component during installUI. This method is invoked when this UIComponent instance is being removed as the UI delegate for the specified component. This method should undo the configuration performed in installUI, being careful to leave the JComponent instance in a clean state (no extraneous listeners, look-and-feel-specific property objects, etc.). This should include the following:
  1. Remove any UI-set borders from the component.
  2. Remove any UI-set layout managers on the component.
  3. Remove any UI-added sub-components from the component.
  4. Remove any UI-added event/property listeners from the component.
  5. Remove any UI-installed keyboard UI from the component.
  6. Nullify any allocated instance data objects to allow for GC.

Overrides:
uninstallUI in class ComponentUI
Parameters:
c - the component from which this UI delegate is being removed; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components
See Also:
ComponentUI.installUI(javax.swing.JComponent), JComponent.updateUI()

prepareForUIUninstall

protected void prepareForUIUninstall()

completeUIUninstall

protected void completeUIUninstall()

uninstallDefaults

protected void uninstallDefaults()

uninstallListeners

protected void uninstallListeners()

uninstallKeyboardActions

protected void uninstallKeyboardActions()

uninstallComponents

protected void uninstallComponents()
Uninstalls the renderer pane.


paint

public void paint(Graphics g,
                  JComponent c)
Description copied from class: ComponentUI
Paints the specified component appropriate for the look and feel. This method is invoked from the ComponentUI.update method when the specified component is being painted. Subclasses should override this method and use the specified Graphics object to render the content of the component.

Overrides:
paint in class ComponentUI
Parameters:
g - the Graphics context in which to paint
c - the component being painted; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components
See Also:
ComponentUI.update(java.awt.Graphics, javax.swing.JComponent)

paintHorizontalPartOfLeg

protected void paintHorizontalPartOfLeg(Graphics g,
                                        Rectangle clipBounds,
                                        Insets insets,
                                        Rectangle bounds,
                                        TreePath path,
                                        int row,
                                        boolean isExpanded,
                                        boolean hasBeenExpanded,
                                        boolean isLeaf)
Paints the horizontal part of the leg. The receiver should NOT modify clipBounds, or insets.

NOTE: parentRow can be -1 if the root is not visible.


paintVerticalPartOfLeg

protected void paintVerticalPartOfLeg(Graphics g,
                                      Rectangle clipBounds,
                                      Insets insets,
                                      TreePath path)
Paints the vertical part of the leg. The receiver should NOT modify clipBounds, insets.


paintExpandControl

protected void paintExpandControl(Graphics g,
                                  Rectangle clipBounds,
                                  Insets insets,
                                  Rectangle bounds,
                                  TreePath path,
                                  int row,
                                  boolean isExpanded,
                                  boolean hasBeenExpanded,
                                  boolean isLeaf)
Paints the expand (toggle) part of a row. The receiver should NOT modify clipBounds, or insets.


paintRow

protected void paintRow(Graphics g,
                        Rectangle clipBounds,
                        Insets insets,
                        Rectangle bounds,
                        TreePath path,
                        int row,
                        boolean isExpanded,
                        boolean hasBeenExpanded,
                        boolean isLeaf)
Paints the renderer part of a row. The receiver should NOT modify clipBounds, or insets.


shouldPaintExpandControl

protected boolean shouldPaintExpandControl(TreePath path,
                                           int row,
                                           boolean isExpanded,
                                           boolean hasBeenExpanded,
                                           boolean isLeaf)
Returns true if the expand (toggle) control should be drawn for the specified row.


paintVerticalLine

protected void paintVerticalLine(Graphics g,
                                 JComponent c,
                                 int x,
                                 int top,
                                 int bottom)
Paints a vertical line.


paintHorizontalLine

protected void paintHorizontalLine(Graphics g,
                                   JComponent c,
                                   int y,
                                   int left,
                                   int right)
Paints a horizontal line.


getVerticalLegBuffer

protected int getVerticalLegBuffer()
The vertical element of legs between nodes starts at the bottom of the parent node by default. This method makes the leg start below that.


getHorizontalLegBuffer

protected int getHorizontalLegBuffer()
The horizontal element of legs between nodes starts at the right of the left-hand side of the child node by default. This method makes the leg end before that.


drawCentered

protected void drawCentered(Component c,
                            Graphics graphics,
                            Icon icon,
                            int x,
                            int y)

drawDashedHorizontalLine

protected void drawDashedHorizontalLine(Graphics g,
                                        int y,
                                        int x1,
                                        int x2)

drawDashedVerticalLine

protected void drawDashedVerticalLine(Graphics g,
                                      int x,
                                      int y1,
                                      int y2)

updateLayoutCacheExpandedNodes

protected void updateLayoutCacheExpandedNodes()
Makes all the nodes that are expanded in JTree expanded in LayoutCache. This invokes updateExpandedDescendants with the root path.


updateExpandedDescendants

protected void updateExpandedDescendants(TreePath path)
Updates the expanded state of all the descendants of path by getting the expanded descendants from the tree and forwarding to the tree state.


getLastChildPath

protected TreePath getLastChildPath(TreePath parent)
Returns a path to the last child of parent.


updateDepthOffset

protected void updateDepthOffset()
Updates how much each depth should be offset by.


updateCellEditor

protected void updateCellEditor()
Updates the cellEditor based on the editability of the JTree that we're contained in. If the tree is editable but doesn't have a cellEditor, a basic one will be used.


updateRenderer

protected void updateRenderer()
Messaged from the tree we're in when the renderer has changed.


configureLayoutCache

protected void configureLayoutCache()
Resets the TreeState instance based on the tree we're providing the look and feel for.


updateSize

protected void updateSize()
Marks the cached size as being invalid, and messages the tree with treeDidChange.


updateCachedPreferredSize

protected void updateCachedPreferredSize()
Updates the preferredSize instance variable, which is returned from getPreferredSize().

For left to right orientations, the size is determined from the current AbstractLayoutCache. For RTL orientations, the preferred size becomes the width minus the minimum x position.


pathWasExpanded

protected void pathWasExpanded(TreePath path)
Messaged from the VisibleTreeNode after it has been expanded.


pathWasCollapsed

protected void pathWasCollapsed(TreePath path)
Messaged from the VisibleTreeNode after it has collapsed.


ensureRowsAreVisible

protected void ensureRowsAreVisible(int beginRow,
                                    int endRow)
Ensures that the rows identified by beginRow through endRow are visible.


setPreferredMinSize

public void setPreferredMinSize(Dimension newSize)
Sets the preferred minimum size.


getPreferredMinSize

public Dimension getPreferredMinSize()
Returns the minimum preferred size.


getPreferredSize

public Dimension getPreferredSize(JComponent c)
Returns the preferred size to properly display the tree, this is a cover method for getPreferredSize(c, false).

Overrides:
getPreferredSize in class ComponentUI
Parameters:
c - the component whose preferred size is being queried; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components
See Also:
JComponent.getPreferredSize(), LayoutManager.preferredLayoutSize(java.awt.Container)

getPreferredSize

public Dimension getPreferredSize(JComponent c,
                                  boolean checkConsistancy)
Returns the preferred size to represent the tree in c. If checkConsistancy is true checkConsistancy is messaged first.


getMinimumSize

public Dimension getMinimumSize(JComponent c)
Returns the minimum size for this component. Which will be the min preferred size or 0, 0.

Overrides:
getMinimumSize in class ComponentUI
Parameters:
c - the component whose minimum size is being queried; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components
Returns:
a Dimension object or null
See Also:
JComponent.getMinimumSize(), LayoutManager.minimumLayoutSize(java.awt.Container), ComponentUI.getPreferredSize(javax.swing.JComponent)

getMaximumSize

public Dimension getMaximumSize(JComponent c)
Returns the maximum size for this component, which will be the preferred size if the instance is currently in a JTree, or 0, 0.

Overrides:
getMaximumSize in class ComponentUI
Parameters:
c - the component whose maximum size is being queried; this argument is often ignored, but might be used if the UI object is stateless and shared by multiple components
Returns:
a Dimension object or null
See Also:
JComponent.getMaximumSize(), LayoutManager2.maximumLayoutSize(java.awt.Container)

completeEditing

protected void completeEditing()
Messages to stop the editing session. If the UI the receiver is providing the look and feel for returns true from getInvokesStopCellEditing, stopCellEditing will invoked on the current editor. Then completeEditing will be messaged with false, true, false to cancel any lingering editing.


completeEditing

protected void completeEditing(boolean messageStop,
                               boolean messageCancel,
                               boolean messageTree)
Stops the editing session. If messageStop is true the editor is messaged with stopEditing, if messageCancel is true the editor is messaged with cancelEditing. If messageTree is true the treeModel is messaged with valueForPathChanged.


startEditing

protected boolean startEditing(TreePath path,
                               MouseEvent event)
Will start editing for node if there is a cellEditor and shouldSelectCell returns true.

This assumes that path is valid and visible.


checkForClickInExpandControl

protected void checkForClickInExpandControl(TreePath path,
                                            int mouseX,
                                            int mouseY)
If the mouseX and mouseY are in the expand/collapse region of the row, this will toggle the row.


isLocationInExpandControl

protected boolean isLocationInExpandControl(TreePath path,
                                            int mouseX,
                                            int mouseY)
Returns true if mouseX and mouseY fall in the area of row that is used to expand/collapse the node and the node at row does not represent a leaf.


handleExpandControlClick

protected void handleExpandControlClick(TreePath path,
                                        int mouseX,
                                        int mouseY)
Messaged when the user clicks the particular row, this invokes toggleExpandState.


toggleExpandState

protected void toggleExpandState(TreePath path)
Expands path if it is not expanded, or collapses row if it is expanded. If expanding a path and JTree scrolls on expand, ensureRowsAreVisible is invoked to scroll as many of the children to visible as possible (tries to scroll to last visible descendant of path).


isToggleSelectionEvent

protected boolean isToggleSelectionEvent(MouseEvent event)
Returning true signifies a mouse event on the node should toggle the selection of only the row under mouse.


isMultiSelectEvent

protected boolean isMultiSelectEvent(MouseEvent event)
Returning true signifies a mouse event on the node should select from the anchor point.


isToggleEvent

protected boolean isToggleEvent(MouseEvent event)
Returning true indicates the row under the mouse should be toggled based on the event. This is invoked after checkForClickInExpandControl, implying the location is not in the expand (toggle) control


selectPathForEvent

protected void selectPathForEvent(TreePath path,
                                  MouseEvent event)
Messaged to update the selection based on a MouseEvent over a particular row. If the event is a toggle selection event, the row is either selected, or deselected. If the event identifies a multi selection event, the selection is updated from the anchor point. Otherwise the row is selected, and if the event specified a toggle event the row is expanded/collapsed.


isLeaf

protected boolean isLeaf(int row)
Returns:
true if the node at row is a leaf.

JavaTM 2 Platform
Std. Ed. v1.4.1

Submit a bug or feature
For further API reference and developer documentation, see Java 2 SDK SE Developer Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.

Copyright 2002 Sun Microsystems, Inc. All rights reserved. Use is subject to license terms.