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JavaTM 2 Platform Std. Ed. v1.4.0 |
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Packages that use java.awt | |
java.applet | Provides the classes necessary to create an applet and the classes an applet uses to communicate with its applet context. |
java.awt | Contains all of the classes for creating user interfaces and for painting graphics and images. |
java.awt.dnd | Drag and Drop is a direct manipulation gesture found in many Graphical User Interface systems that provides a mechanism to transfer information between two entities logically associated with presentation elements in the GUI. |
java.awt.event | Provides interfaces and classes for dealing with different types of events fired by AWT components. |
java.awt.geom | Provides the Java 2D classes for defining and performing operations on objects related to two-dimensional geometry. |
java.awt.im.spi | Provides interfaces that enable the development of input methods that can be used with any Java runtime environment. |
java.awt.image | Provides classes for creating and modifying images. |
java.awt.print | Provides classes and interfaces for a general printing API. |
javax.accessibility | Defines a contract between user-interface components and an assistive technology that provides access to those components. |
javax.print | Provides the principal classes and interfaces for the JavaTM Print Service API. |
javax.swing | Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms. |
javax.swing.colorchooser | Contains classes and interfaces used by the JColorChooser
component. |
javax.swing.event | Provides for events fired by Swing components. |
javax.swing.plaf | Provides one interface and many abstract classes that Swing uses to provide its pluggable look-and-feel capabilities. |
javax.swing.plaf.basic | Provides user interface objects built according to the Basic look and feel. |
javax.swing.plaf.metal | Provides user interface objects built according to the Java look and feel (once codenamed Metal), which is the default look and feel. |
javax.swing.table | Provides classes and interfaces for dealing with
javax.swing.JTable . |
javax.swing.text | Provides classes and interfaces that deal with editable and noneditable text components. |
javax.swing.tree | Provides classes and interfaces for dealing with
javax.swing.JTree . |
Classes in java.awt used by java.appletComponent
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A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Component.AccessibleAWTComponent
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Inner class of Component used to provide default support for accessibility. Container
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A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. Container.AccessibleAWTContainer
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Inner class of Container used to provide default support for accessibility. HeadlessException
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Thrown when code that is dependent on a keyboard, display, or mouse is called in an environment that does not support a keyboard, display, or mouse. MenuContainer
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The super class of all menu related containers. Panel
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Panel is the simplest container class.Panel.AccessibleAWTPanel
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This class implements accessibility support for the Panel class. |
Classes in java.awt used by java.awtAdjustable
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The interface for objects which have an adjustable numeric value contained within a bounded range of values. AWTException
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Signals that an Absract Window Toolkit exception has occurred. Color
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The Color class is used encapsulate colors in the default
sRGB color space or colors in arbitrary color spaces identified by a
ColorSpace .Component
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A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Component.AccessibleAWTComponent
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Inner class of Component used to provide default support for accessibility. Composite
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The Composite interface, along with
CompositeContext , defines the methods to compose a draw
primitive with the underlying graphics area.Container
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A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. Container.AccessibleAWTContainer
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Inner class of Container used to provide default support for accessibility. ContainerOrderFocusTraversalPolicy
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A FocusTraversalPolicy that determines traversal order based on the order of child Components in a Container. Dialog
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A Dialog is a top-level window with a title and a border that is typically used to take some form of input from the user. FocusTraversalPolicy
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A FocusTraversalPolicy defines the order in which Components with a particular focus cycle root are traversed. FontFormatException
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Thrown by method createFont in the Font class to indicate
that the specified font is bad.Graphics
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The Graphics class is the abstract base class for
all graphics contexts that allow an application to draw onto
components that are realized on various devices, as well as
onto off-screen images.HeadlessException
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Thrown when code that is dependent on a keyboard, display, or mouse is called in an environment that does not support a keyboard, display, or mouse. ItemSelectable
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The interface for objects which contain a set of items for which zero or more can be selected. KeyboardFocusManager
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The KeyboardFocusManager is responsible for managing the active and focused Windows, and the current focus owner. KeyEventDispatcher
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A KeyEventDispatcher cooperates with the current KeyboardFocusManager in the targeting and dispatching of all KeyEvents. KeyEventPostProcessor
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A KeyEventPostProcessor cooperates with the current KeyboardFocusManager in the final resolution of all unconsumed KeyEvents. LayoutManager
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Defines the interface for classes that know how to lay out Container s.LayoutManager2
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Defines an interface for classes that know how to layout Containers based on a layout constraints object. Menu
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A Menu object is a pull-down menu component
that is deployed from a menu bar.Menu.AccessibleAWTMenu
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Inner class of Menu used to provide default support for accessibility. MenuComponent
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The abstract class MenuComponent is the superclass
of all menu-related components.MenuComponent.AccessibleAWTMenuComponent
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Inner class of MenuComponent used to provide
default support for accessibility. MenuContainer
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The super class of all menu related containers. MenuItem
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All items in a menu must belong to the class MenuItem , or one of its subclasses.MenuItem.AccessibleAWTMenuItem
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Inner class of MenuItem used to provide default support for accessibility. Paint
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This Paint interface defines how color patterns
can be generated for Graphics2D operations.Shape
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The Shape interface provides definitions for objects
that represent some form of geometric shape.Stroke
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The Stroke interface allows a
Graphics2D object to obtain a Shape that is the
decorated outline, or stylistic representation of the outline,
of the specified Shape .TextComponent
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The TextComponent class is the superclass of
any component that allows the editing of some text.TextComponent.AccessibleAWTTextComponent
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This class implements accessibility support for the TextComponent class.Transparency
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The Transparency interface defines the common transparency
modes for implementing classes.Window
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A Window object is a top-level window with no borders and no
menubar.Window.AccessibleAWTWindow
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This class implements accessibility support for the Window class. |
Classes in java.awt used by java.awt.dndHeadlessException
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Thrown when code that is dependent on a keyboard, display, or mouse is called in an environment that does not support a keyboard, display, or mouse. |
Classes in java.awt used by java.awt.eventActiveEvent
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An interface for events that know how dispatch themselves. AWTEvent
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The root event class for all AWT events. |
Classes in java.awt used by java.awt.geomShape
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The Shape interface provides definitions for objects
that represent some form of geometric shape. |
Classes in java.awt used by java.awt.im.spiAWTException
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Signals that an Absract Window Toolkit exception has occurred. |
Classes in java.awt used by java.awt.imageImage
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The abstract class Image is the superclass of all
classes that represent graphical images.Transparency
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The Transparency interface defines the common transparency
modes for implementing classes. |
Classes in java.awt used by java.awt.printHeadlessException
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Thrown when code that is dependent on a keyboard, display, or mouse is called in an environment that does not support a keyboard, display, or mouse. |
Classes in java.awt used by javax.accessibilityIllegalComponentStateException
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Signals that an AWT component is not in an appropriate state for the requested operation. |
Classes in java.awt used by javax.printHeadlessException
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Thrown when code that is dependent on a keyboard, display, or mouse is called in an environment that does not support a keyboard, display, or mouse. |
Classes in java.awt used by javax.swingAdjustable
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The interface for objects which have an adjustable numeric value contained within a bounded range of values. AWTKeyStroke
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An AWTKeyStroke represents a key action on the
keyboard, or equivalent input device.Component
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A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Component.AccessibleAWTComponent
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Inner class of Component used to provide default support for accessibility. Container
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A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. Container.AccessibleAWTContainer
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Inner class of Container used to provide default support for accessibility. DefaultKeyboardFocusManager
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The default KeyboardFocusManager for AWT applications. Dialog
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A Dialog is a top-level window with a title and a border that is typically used to take some form of input from the user. Dialog.AccessibleAWTDialog
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This class implements accessibility support for the Dialog class.FocusTraversalPolicy
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A FocusTraversalPolicy defines the order in which Components with a particular focus cycle root are traversed. Frame
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A Frame is a top-level window with a title and a border.Frame.AccessibleAWTFrame
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This class implements accessibility support for the Frame class.Graphics
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The Graphics class is the abstract base class for
all graphics contexts that allow an application to draw onto
components that are realized on various devices, as well as
onto off-screen images.HeadlessException
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Thrown when code that is dependent on a keyboard, display, or mouse is called in an environment that does not support a keyboard, display, or mouse. IllegalComponentStateException
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Signals that an AWT component is not in an appropriate state for the requested operation. ItemSelectable
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The interface for objects which contain a set of items for which zero or more can be selected. KeyboardFocusManager
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The KeyboardFocusManager is responsible for managing the active and focused Windows, and the current focus owner. KeyEventDispatcher
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A KeyEventDispatcher cooperates with the current KeyboardFocusManager in the targeting and dispatching of all KeyEvents. KeyEventPostProcessor
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A KeyEventPostProcessor cooperates with the current KeyboardFocusManager in the final resolution of all unconsumed KeyEvents. LayoutManager
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Defines the interface for classes that know how to lay out Container s.LayoutManager2
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Defines an interface for classes that know how to layout Containers based on a layout constraints object. MenuContainer
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The super class of all menu related containers. Panel
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Panel is the simplest container class.Panel.AccessibleAWTPanel
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This class implements accessibility support for the Panel class.Window
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A Window object is a top-level window with no borders and no
menubar.Window.AccessibleAWTWindow
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This class implements accessibility support for the Window class. |
Classes in java.awt used by javax.swing.colorchooserComponent
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A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Container
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A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. MenuContainer
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The super class of all menu related containers. |
Classes in java.awt used by javax.swing.eventAWTEvent
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The root event class for all AWT events. |
Classes in java.awt used by javax.swing.plafColor
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The Color class is used encapsulate colors in the default
sRGB color space or colors in arbitrary color spaces identified by a
ColorSpace .Dimension
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The Dimension class encapsulates the width and
height of a component (in integer precision) in a single object.Font
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The Font class represents fonts, which are used to
render text in a visible way.Insets
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An Insets object is a representation of the borders
of a container.Paint
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This Paint interface defines how color patterns
can be generated for Graphics2D operations.Transparency
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The Transparency interface defines the common transparency
modes for implementing classes. |
Classes in java.awt used by javax.swing.plaf.basicComponent
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A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Container
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A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. ItemSelectable
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The interface for objects which contain a set of items for which zero or more can be selected. LayoutManager
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Defines the interface for classes that know how to lay out Container s.LayoutManager2
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Defines an interface for classes that know how to layout Containers based on a layout constraints object. MenuContainer
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The super class of all menu related containers. Rectangle
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A Rectangle specifies an area in a coordinate space that is
enclosed by the Rectangle object's top-left point
(x, y)
in the coordinate space, its width, and its height.Shape
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The Shape interface provides definitions for objects
that represent some form of geometric shape.Window
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A Window object is a top-level window with no borders and no
menubar. |
Classes in java.awt used by javax.swing.plaf.metalComponent
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A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Container
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A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. ItemSelectable
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The interface for objects which contain a set of items for which zero or more can be selected. LayoutManager
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Defines the interface for classes that know how to lay out Container s.MenuContainer
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The super class of all menu related containers. |
Classes in java.awt used by javax.swing.tableComponent
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A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Component.AccessibleAWTComponent
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Inner class of Component used to provide default support for accessibility. Container
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A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. Container.AccessibleAWTContainer
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Inner class of Container used to provide default support for accessibility. MenuContainer
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The super class of all menu related containers. |
Classes in java.awt used by javax.swing.textComponent
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A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Component.AccessibleAWTComponent
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Inner class of Component used to provide default support for accessibility. Container
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A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. Container.AccessibleAWTContainer
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Inner class of Container used to provide default support for accessibility. MenuContainer
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The super class of all menu related containers. Rectangle
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A Rectangle specifies an area in a coordinate space that is
enclosed by the Rectangle object's top-left point
(x, y)
in the coordinate space, its width, and its height.Shape
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The Shape interface provides definitions for objects
that represent some form of geometric shape. |
Classes in java.awt used by javax.swing.treeComponent
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A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Container
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A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. MenuContainer
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The super class of all menu related containers. |
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JavaTM 2 Platform Std. Ed. v1.4.0 |
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